liblcf
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ldb_terrain_flags.h
Go to the documentation of this file.
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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/*
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* Headers
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*/
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#include "lcf/ldb/reader.h"
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#include "lcf/ldb/chunks.h"
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#include "
reader_struct.h
"
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namespace
lcf
{
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// Read Terrain.
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template
<>
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char
const
*
const
Flags<rpg::Terrain::Flags>::name
=
"Terrain_Flags"
;
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template
<>
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decltype
(
Flags<rpg::Terrain::Flags>::flag_names
)
Flags<rpg::Terrain::Flags>::flag_names
= {
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"back_party"
,
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"back_enemies"
,
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"lateral_party"
,
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"lateral_enemies"
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};
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template
<>
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decltype
(
Flags<rpg::Terrain::Flags>::flags_is2k3
)
Flags<rpg::Terrain::Flags>::flags_is2k3
= {
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1,
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1,
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1,
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1
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};
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}
//namespace lcf
lcf::Flags::flag_names
static const std::array< const char *const, num_flags > flag_names
Definition
reader_struct.h:712
lcf::Flags::flags_is2k3
static const std::array< bool, num_flags > flags_is2k3
Definition
reader_struct.h:713
lcf::Flags::name
static const char *const name
Definition
reader_struct.h:710
lcf
Definition
dbarray.cpp:13
reader_struct.h
src
generated
ldb_terrain_flags.h
Generated on Thu Feb 6 2025 00:00:00 for liblcf by
1.13.2